WebGL Path Tracer

This is a project blog for course CIS565

Sunday, December 9, 2012

Cleaned the noises on the ground, added Anti-alias

Anti-alias:


Working on performance optimization.
Posted by Yue Hu at 2:02 AM
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Blog Archive

  • ▼  2012 (13)
    • ▼  December (9)
      • Final Project Submission
      • Fresnel
      • Subsurface scatter
      • Final presentation tomorrow
      • Fresnel Refraction/reflection & subsurface scatter...
      • Accumulated the colors properly
      • Cleaned the noises on the ground, added Anti-alias
      • Midpoint presentations
      • Investigating three.js-- Interactive Camera
    • ►  November (4)

Authors

  • Ashima
  • Yue Hu
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