WebGL Path Tracer
This is a project blog for course CIS565
Sunday, December 16, 2012
Final Project Submission
We have implemented the following features in our WebGL path tracer:
Diffuse
Diffuse reflection
Refraction
Fresnel
Anti alias
Camera interactivity
Subsurface scattering(although not very accurate)
Source code location:
code
Web links:
Basic path tracer
Subsurface Scatter
Fresnel
Video:
Paper:
WebGL path Tracer Paper
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